A few days ago, Bungie came across a problem with their servers, and as a result, the Destiny servers went down across both PlayStation and Xbox platforms.
Whilst the short server problems caused an inconvenience for a lot of players worldwide, the story behind why the Destiny servers went down, and the time it took to get them back up really is quite impressive.
As it turns out, the main cause for Destiny’s server problems were the result of an attack by hacker group Lizard Squad – the hacker group posted on Twitter that they had managed to take down part of Destiny’s servers as part of a test.
Our first test: Parts of Destiny #offline
— Lizard Squad (@LizardSquad) September 20, 2014
The tweet, which read, ‘Our first test: Parts of Destiny #offline,’ was sent almost immediately after the Destiny servers went down, but amazingly Bungie and Activision managed to act quickly to bring their servers back up and running before the end of the night.
In fact, despite the hacker attacks on Destiny’s servers, the overall damage was just a minor hiccup. Over the last year, the amount of hacker attacks on large corporations and businesses has grown, with many hackers focusing their attempts on game developers and publishers like League of Legends creator Riot Games.
However, the news of Destiny’s server problems should be taken positively – the team working on the servers showed that they could resolve problems quickly, and, apart from a few hit registry issues on day one, Destiny has been running smoothly ever since.
I personally think both Bungie and Activision deserve a pat on the back for maintaining such good quality servers, it’s become too often these days that games are released with poor performing servers for multiplayer, and I hope that Destiny’s servers are the start of a new era of solid online multiplayer performance.